


However they can easily build up speed and attack rather ferociously. Zombies can appear sluggish and not pay a great amount of attention to you. Progress through the environment is impeded primarily by the zombie infestation. A key element of the gameplay is that players are expected to support one another: providing covering fire, saving them when pinned down or providing health supplies to keep one another alive.

The game is a first-person shooter where players are tasked moving from a starting location to goal in the midst of a zombie apocalypse.

This is achieved by assessing the current state of the world, notably the progress and performance of the player and then making changes to the world that fit within the context of play. always making the best decision it can at any given moment. The Agent as the Directorĭirector systems are like any other AI agent: they adhere to the simple principles of being intelligent and rational, i.e. The director faces a tough problem in ensuring players don’t rage quit or become bored. The term director is attributed to the game that gave the idea meaning: Turtle Rock and Valve’s survival shooter series Left 4 Dead. In these instances, the AI system isn’t controlling each non-player character, but directs how the game unfolds for the player. In this instance, we’re looking at a resource management problem in game design typically referred to as ‘director’ systems.
